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Level 70 Gearing Route Guide

Level 70 Gearing Route Guide for Crystal of Atlan

Last updated: 14/10/2025

LEVEL 70 GEARING ROUTE GUIDE

OVERVIEW

This guide will cover gearing route of all content on Level 70 Update.

CLASS SET GEAR

There's no more class set on level 70 cap and above, the class set has been moved to Engraving. Check out our Engraving Guide below to see list of possible Engraving.

Engraving Guide

Engraving Guide

TIMELINE

For more information of the Raid timeline or other contents in general in CN, please refer to the Timeline Guide below :

Timeline Guide

Timeline Guide

WEAPON

CONCIOUSNESS WEAPON (Level 70 EPIC II)

Upon the arrival of Void Courtyard - Dive into the Maze, player can obtain [Bell of Awareness], will open up new exclusive quest. Upon completing the quest, player will be given [Conciousness Weapon] according to the profession. Player needs to bring Level 70 Epic II Weapon Series to complete this quest.
To complete the quest, player need 2 [Bell of Awareness] and 8000 Lvl 65 Desirium (50.000-60.000 Gold each) . Having Level 60 Hexchess Soul Weapon lessen the desirium requirement to 2000 desirium.
[Bell of Awareness] itself can be prayed for 8000 max investment, and 48000 pity.

Bell Bell Pity 70 Weapon
Gear Set Gear Stats Set Stats
EX Weapon (Level 70 Epic I)
(Level 7 Imprint Cap)
All-attribute ENH+30
All-attriute RES +15
PCrit/MCrit +7%
PATK/MATK +5%
[Lv1-70 Skill] +1
Gain attribute attack based on highest ENH among four attribute
Each point of attribute resistance increase corresponding attribute enhancement by 0.5 points up to maximum of 26 points for each attribute.
Every 60 points of maximum attribute enhancement increase DMG to BOSS by 1%, up to 6%.

(Level 70 Epic II)
(Level 9 Imprint Cap)
All-attribute ENH+30
All-attriute RES +15
PCrit/MCrit +7%
PATK/MATK +9%
DMG Bonus +4%
[Lv1-70 Skill] +1
Gain attribute attack based on highest ENH among four attribute
Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
Each point of attribute resistance increase corresponding attribute enhancement by 0.5 points up to maximum of 38 points for each attribute.
Every 55 points of maximum attribute enhancement increase DMG to BOSS by 1%, up to 9%.
-
Tenebrous Weapon (Level 70 Epic I)
(Level 7 Imprint Cap)
Pcrit/Mcrit +11%
Crit Damage +14%
ASPD +50
PATK/MATK +5%
[Lv 1-70 Skill] +1
[Lvl 45 Ult] CD -10% DMG +10%
Whenever normal attack or skill critically hits, Crit DMG +0.4% up to 50 stacks increasing Crit DMG by 20%. This lasts 30 seconds. If there is no Critical Hit, the Crit DMG will be reduced by 4 stacks immediately.
Every 18% of Crit Rate, increase DMG to Debuffed by 1%, up to 6%.

(Level 70 Epic II)
(Level 9 Imprint Cap)
Pcrit/Mcrit +11%
Crit Damage +16%
ASPD +50
PATK/MATK +7%
DMG to Debuffed +4%
[Lv 1-70 Skill] +1
[Lvl 45 Ult] CD -10% DMG +10%
Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
Whenever normal attack or skill critically hits, Crit DMG +0.5% up to 50 stacks increasing Crit DMG by 25%. This lasts 30 seconds. If there is no Critical Hit, the Crit DMG will be reduced by 4 stacks immediately.
Every 14% of Crit Rate, increase DMG to Debuffed by 1%, up to 9%.
-
Hexchess Soul Weapon (Level 70 Epic I)
(Level 7 Imprint Cap)
PCrit/MCrit +11%
Crit DMG +15%
All-attribute ENH +32
PATK/MATK +6%
DMG Bonus +6%
[Lv 1-70 Skills] +1
[Lvl 60 Ult] CD -15%, DMG +15%
[Control Destiny]:
Adds 15% damage when attacking
Finisher have 8% chance to summon one of Ophelia/Leotid/Polones to assist, cooldown of 60 seconds.


(Level 70 Epic II)
(Level 9 Imprint Cap)
PCrit/MCrit +11%
Crit DMG +17%
All-attribute ENH +35
PATK/MATK +8%
DMG Bonus +8%
[Lv 1-70 Skills] +1
[Lvl 60 Ult] CD -15%, DMG +15%
Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Control Destiny]:
Adds 15% damage when attacking
Finisher have 8% chance to summon one of Ophelia/Leotid/Polones to assist, cooldown of 60 seconds.
-
Conciousness Weapon (Level 70 EPIC II) (Level 9 Imprint Cap)
PCrit/MCrit +11%
Crit DMG +20%
All-attribute ENH +38
PATK/MATK +10%
DMG Bonus +11%
DMG to Debuffed +6%
[Lv1-70 Skill] +1
[Lv 60 Ult] CD -15%, DMG +15%
Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Lost Domain Sinking]:
Add 23% damage when attacking.
Hitting an enemy will gain [Dissociation Points], up to 1 per second.
When [Dissociation Points] reach 15 you enter [Edge of Lost Domain], casting a finisher at this stage will clear the [Dissociation Points] and trigger [Lost Domain Vortex], with 90 seconds cooldown.
[Lost Domain Vortex] deals 1500%x7+20000% Damage in total.
-

ARMOR

There are 3 new raid armor for this level cap. Level 70 EPIC I ,Level 70 EPIC II, Level 70 EPIC III. There is only 1 generic set on Level 70 Epic I, which then branch to 3 raid set that can extend to Level 70 EPIC III. Only Level 70 Epic II set require blueprint.
However, since Level 70 armor cannot be upgraded into Level 80 armor, it's best to select the set that complements your class. Looking ahead, be prepared to use Flawless Inheritance when transitioning to Level 75 armor, as there’s no direct upgrade path from the Level 70 sets.

70 Armor
Gear Set Gear Stats Set Stats
Black Feather
(Level 7 Imprint Cap)
Black Feather (Helmet)
Nullification +800
All-attribute ENH +15
DMG Bonus +9%
PATK +5%
MATK +5%

When combo reaches 10, Skill DMG +5%, BATK +5%, for 20 seconds.
When combo reaches 30, DMG Bonus +5% for 20 seconds


Black Feather (Breastplate)
Nullification +800
DMG During Resonance +10%
Crit DMG +15%
PCrit +5%
MCrit +5%

Using any active skill will reduce cooldown of all skills by 3 seconds, this effect have cooldown of 20 seconds.

Black Feather (Gloves)
Nullification +800
Physical PEN +15%
Magic PEN +15%
DMG To BOSS +7%
STR +100
INT +100

When attacking, 20% chance to increase PATK and MATK by 1.5%, up to 8 stacks, lasting 20 seconds.


Black Feather (Pants)
Nullification +800
All-attribute ENH +18
DMG to Debuffed +5%
Resonance Recharge +7%
ASPD +35
CD Rate +35

Increase Crit DMG by 5% when skill hits, up to 4 stacks, lasting 20 seconds.


Black Feather (Shoes)
Nullification +800
Skill DMG +10%
BATK +10%
STR +8%
INT +8%
All-attribute RES +15

Gain All-attribute ENH +12, each piece of Black Feather gear equipped increase All-attribute ENH by 4 more.

[2-set]
STR +100
INT +100
Physique +100
Agility +100
Spirit +100
[Crow's Cry]
Gain [Soul Song] when using skills or dodging, each [Soul Song] stack gives Skill DMG +2%, BATK +2%, PATK +1%, MATK +1%,up to 6 stacks, lasting 15 seconds.

[3-set]
STR +150
INT +150
Physique +150
Agility +150
Spirit +150
[Crow's Curse]
When using pet skill, restore 5000 Resonance Energy, and gains [Attached Feather], gaining DMG to BOSS +10%, DMG Bonus +8%,up to 2 stacks, lasting 20 seconds.

[5-set]
STR +200
INT +200
Physique +200
Agility +200
Spirit +200
[Emperor Crow Returns to the Nest]
Gain [Emperor Crow Returns], every 2 points of attribute RES gives the respective attribute ENH +1 points, up to 35 points. When resonance activated, DMG Bonus +10%, All-attribute Damage +10% for 25 seconds.

Shining Scale - Dazzling Butterfly Shining Scale (Helmet) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
All-attribute ENH +18
DMG Bonus +11%
PATK +7%
MATK +7%

For every 10 combos, Skill DMG +1%, BATK +1%, for 20 seconds, up to 8 stacks.
This equipment is compatible in activating Black Feather Set.


Dazzling Wing (Helmet) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +20
DMG Bonus +12%
PATK +8%
MATK +8%

For every 10 combos, Skill DMG +10%, BATK +10%, for 20 seconds, cannot be stacked, with cooldown of 10 seconds.
This equipment is compatible in activating Shining Scale Set.


Shining Scale (Breastplate) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
DMG Bonus +6%
Crit Damage +17%
PCrit +5%
MCrit +5%

Using any skills will reduce the cooldown of all skills by 3.5 seconds ,and enemy within 50 meters will be Slowed for 20 seconds, with cooldown of 20 seconds.
This equipment is compatible in activating Black Feather Set.


Dazzling Wing (Breastplate) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
DMG Bonus +7%
Crit Damage +19%
PCrit +5%
MCrit +5%

Using any skills will reduce all skills cooldown by 3.5 seconds,enemy within 50 meters will be slowed for 20 seconds, with 20 seconds cooldown.
DMG to Slowed +6%
This equipment is compatible in activating Shining Scale Set.


Shining Scale (Gloves) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
Physical PEN +17%
Magic PEN +17%
DMG to BOSS +8.5%
STR +130
INT +130

Enter [Super Armor] state every 20 seconds and disappear after being attacked 5 times.
When attacking, increase PATK and MATK by 2.5%, stacking up to 6 times, lasting 20 seconds.
This equipment is compatible in activating Black Feather Set.


Dazzling Wing (Gloves) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
Physical PEN +18%
Magic PEN +18%
DMG to BOSS +9.5%
STR +160
INT +160

Enter [Super Armor] state every 20 seconds and disappear after being attacked 5 times.
When attacking, increase PATK and MATK by 17%, lasting 20 seconds, with cooldowns of 10 seconds.
This equipment is compatible in activating Shining Scale Set.


Shining Scale (Pants) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
All-attributes ENH +21
DMG to BOSS +7%
ASPD +50
CD Rate +50

When using any skills, Crit DMG +24% and restore 10% HP, with cooldown of 20 seconds, lasting 20 seconds.
This equipment is compatible in activating Black Feather Set.


Dazzling Wing (Pants) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attributes ENH +23
DMG to BOSS +8%
ASPD +50
CD Rate +50

When using any skills, Crit DMG +24% and restore 10% HP, with cooldown of 20 seconds, lasting 20 seconds.
When using Finisher Move, gain additional Crit Damage +8% for 60 seconds.
This equipment is compatible in activating Shining Scale Set.


Shining Scale (Boots) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
Skill DMG +12%
BATK +12%
STR +10%
INT +10%
All-attribute RES +18

Every 35 seconds, based on the Shining Scale equipment worn, gain shield of 4% max HP; All-attribute ENH +40.
This equipment is compatible in activating Black Feather Set.


Dazzling Wing (Boots) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
Skill DMG +13%
BATK +13%
STR +11%
INT +11%
All-attribute RES +18

Every 35 seconds, based on the Shining Scale and Dazzling Wing equipment worn, gain shield of 4% max HP; All-attribute ENH +40 and All-attribute DMG +3%.
When HP drop below 40%, a shield of 20% Max HP is gained for 20 seconds, with cooldown of 120 seconds.
This equipment is compatible in activating Shining Scale Set.


[Shining Scale]
[2-set]
Skill DMG +6%
BATK +6%
All-attribute ENH +15
[Spiritual Eyes]
When there are enemies within 50 meters, DMG Bonus +10%.

[3-set]
DMG Bonus +6%
DMG to BOSS +8%
Crit DMG +18%
[Light Scale]
Gain a stack of [Flash] everytime a skill is used. Each stack of [Flash] gives All-attribute ENH +5 ,Crit Damage +4%, lasting 20 seconds, and can be stacked up to 4 times.

[5-set]
Skill DMG +8%
BATK +8%
All-attribute ENH +20
All Class [Lv. 1-70 Skills] +1
[True Form of Illusionary Butterfly]
Every 60 points of highest attribute ENH will gives DMG to BOSS +2%, up to 14%.
When [Flash] is stacked to 4 stacks, it will transform to [Illusion Butterfly True Form], increasing DMG Bonus +10%, Skill DMG +8%, BATK +8%, lasting 20 seconds. Can be refreshed repeatedly.

[Dazzling Wing]
[2-set]
Skill DMG +7%
BATK +7%
All-attribute ENH +17
[Spiritual Eyes]
When there are enemies within 50 meters, DMG Bonus +10%.
When there are enemies within 30 meters, All-attribute ENH +15
When there are allies within 50 meters, gain 5% DMG RES
When there are allies within 30 meters, gain ASPD +30, CD Rate +30, MSPD +5%


[3-set]
DMG Bonus +8%
DMG to BOSS +10%
Crit DMG +20%
[Light Scale]
Gain a stack of [Flash] everytime a skill is used. Each stack of [Flash] gives All-attribute ENH +7 ,Crit Damage +5.5%, DMG To BOSS +2%, lasting 20 seconds, and can be stacked up to 4 times.

[5-set]
Skill DMG +9%
BATK +9%
All-attribute ENH +23
All Class [Lv. 1-70 Skills] +1
[True Form of Illusionary Butterfly]
Every 60 points of highest attribute ENH will gives DMG to BOSS +2%, up to 14%.
Every 25 points of highest attribute RES will gives DMG BOnus +2%, up to 6%
When [Flash] is stacked to 4 stacks, it will transform to [Illusion Butterfly True Form], increasing DMG Bonus +11%, Skill DMG +9%, BATK +9%, lasting 20 seconds. Can be refreshed repeatedly.
Finisher Move Damage +30%.


Evil Desire - Forbidden Demon Heart Evil Desire (Helmet) (Level 70 EPIC I)
(Level 9 Imprint Cap)

Nullification +900
All-attribute ENH +16
DMG Bonus +10%
PATK +5%
MATK +5%

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
For every 10 combos, DMG Bonus 1.5%, up to 3 stacks, for 20 seconds.
This equipment is compatible in activating Black Feather Set.


Forbidden Demon Heart (Helmet) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
All-attribute ENH +18
DMG Bonus +11%
PATK +6%
MATK +6%

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
For every 10 combos, DMG Bonus 2.5%, up to 3 stacks, lasting 20 seconds.
When Imprint Level of this equipment reaches level 9, All-attribute ENH +5.
This equipment is compatible in activating Evil Desire Set.


Evil Desire (Breastplate) (Level 70 EPIC I)
(Level 9 Imprint Cap)

Nullification +900
DMG Bonus +5%
Crit Damage +16%
PCrit +6%
MCrit +6%

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
Using any skills ,enemy within 50 meters will be Slowed for 20 seconds, with cooldown of 15 seconds.
This equipment is compatible in activating Black Feather Set.


Forbidden Demon Heart (Breastplate) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
DMG Bonus +6%
Crit Damage +18%
PCrit +6%
MCrit +6%

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
Using any skills,enemy within 50 meters will be slowed for 20 seconds, with 15 seconds cooldown.
When Imprint Level of this equipment reaches level 9, gains 3% chance to slow enemies.
This equipment is compatible in activating Evil Desire Set.


Evil Desire (Gloves) (Level 70 EPIC I)
(Level 9 Imprint Cap)

Nullification +900
Physical PEN +17%
Magic PEN +17%
DMG to BOSS +8%
STR +150
INT +150

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
When attacking, increase Skill DMG and BATK DMG by 2.5%, stacking up to 5 times, lasting 20 seconds.
This equipment is compatible in activating Black Feather Set.


Forbidden Demon Heart (Gloves) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
Physical PEN +18%
Magic PEN +18%
DMG to BOSS +9%
STR +200
INT +200

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
When attacking, increase Skill DMG and BATK DMG by 3%,stacking up to 5 stacks lasting 20 seconds.
When Imprint Level of this equipment reaches level 9,DMG Bonus +2%
This equipment is compatible in activating Evil Desire Set.


Evil Desire (Pants) (Level 70 EPIC I)
(Level 9 Imprint Cap)

Nullification +900
All-attributes ENH +20
DMG to BOSS +6%
STR +2%
INT +2%

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
STR +3%, INT +3% every 10 seconds, up to 4 stacks, lasting 20 seconds.
This equipment is compatible in activating Black Feather Set.


Forbidden Demon Heart (Pants) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
All-attributes ENH +22
DMG to BOSS +7%
STR +3%
INT +3%

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
STR +4%, INT +4% every 10 seconds, up to 4 stacks, lasting 20 seconds.
When Imprint Level of this equipment reaches level 9,STR +2%, INT +2%.
This equipment is compatible in activating Evil Desire Set.


Evil Desire (Boots) (Level 70 EPIC I)
(Level 9 Imprint Cap)

Nullification +900
Skill DMG +12%
BATK +12%
STR +9%
INT +9%
All-attribute RES +15

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
Every Evil Desire equipment worn, Crit DMG +3%, up to 15%.
This equipment is compatible in activating Black Feather Set.


Forbidden Demon Heart (Boots) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
Skill DMG +13%
BATK +13%
STR +10%
INT +10%
All-attribute RES +15

Upper Limit of Imprint Level +2, Each additional Imprint give +70 Gear Rating
Every Evil Desire and Forbidden Demon Heart equipment worn,Crit DMG +4%, up to 20%.
When Imprint Level of this equipment reaches level 9,Crit Rate +3%, Crit DMG +6%.
This equipment is compatible in activating Evil Desire Set.


[Evil Desire]
[2-set]
Skill DMG +5%
BATK +5%
DMG to BOSS +4%
[Fighting Spirit]
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 15, Skill DMG +5%, BATK DMG +5%.

[3-set]
DMG Bonus +5%
DMG to BOSS +7%
Crit DMG +20%
[Undying Desire]
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 24, DMG Bonus +8%, DMG to BOSS +10%.

[5-set]
All-attribute ENH +15
DMG To BOSS +5%
[Overlord's Desire]
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 40, All-attribute ENH +20, Skill DMG +10%, BATK DMG +10%.
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 45, Additional DMG +14%.


[Forbidden Demon Heart]
[2-set]
Skill DMG +6%
BATK +6%
DMG to BOSS +5%
[Fighting Spirit]
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 15, Skill DMG +6%, BATK DMG +6%.
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 60, using skills with put player into [Greedy State], DMG Bonus +10%, lasting 30 seconds, with cooldown of 60 seconds.

[3-set]
DMG Bonus +6%
DMG to BOSS +8%
Crit DMG +23%
[Undying Desire]
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 24, DMG Bonus +10%, DMG to BOSS +11%.
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 70, duration of [Greedy State] increased by 15 seconds, and [Greedy State] add Crit DMG +20%.

[5-set]
All-attribute ENH +17
DMG To BOSS +6%
[Overlord's Desire]
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 40, All-attribute ENH +20, Skill DMG +10%, BATK DMG +10%.
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 45, Additional DMG +17%.
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 85, [Greedy State] duration increased by 15 seconds, and gives additional All-attribute DMG +8%.
When total level of imprint level in all [Evil Desire] and [Forbidden Demon Heart] equipment reaches level 87, entering [Greedy State] will restore 1 bar Resonance Energy.


Bitter Curse - Cursed Maw Bitter Curse (Helmet) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
All-attribute ENH +20
DMG to Debuffed +11%
PATK +7%
MATK +7%
DMG to Scorched +6%

For every 10 combos, DMG to Debuffed +1%, up to 5 stacks, for 20 seconds.
When attacking, there's chance to put enemies into Scorched state for 10 seconds.
This equipment is compatible in activating Black Feather Set.


Cursed Maw (Helmet) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +22
DMG to Debuffed +12%
PATK +8%
MATK +8%
DMG to Scorched +6.5%

For every 10 combos, DMG to Debuffed +5%, lasting 20 seconds, with cooldown of 10 seconds.
When attacking, the target will enter Scorch state, lasting 10 seconds, with cooldown of 10 seconds.
This equipment is compatible in activating Bitter Curse Set.


Bitter Curse(Breastplate) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
DMG to Debuffed +6%
Crit Damage +18%
PCrit +5%
MCrit +5%
DMG to Vulnerable +6%

Using any skills ,enemy within 50 meters will be Vulnerable, for 30 seconds, with cooldown of 20 seconds.
This equipment is compatible in activating Black Feather Set.


Cursed Maw (Breastplate) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
DMG to Debuffed +7%
Crit Damage +20%
PCrit +5%
MCrit +5%
DMG to Vulnerable +6.5%

Using any skills,enemy within 50 meters will be Vulnerable for 30 seconds, with 20 seconds cooldown.
Using any Finisher Move,enemy within 50 meters will get additional Vulnerable for 20 seconds, with 90 seconds cooldown.
This equipment is compatible in activating Bitter Curse Set.


Bitter Curse (Gloves) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
Physical PEN +16%
Magic PEN +16%
DMG to BOSS +8%
DMG to Debuffed +3%
DMG to Bleeding +6%

When using pet skill, enemies within 50 meters will Bleed for 60 seconds.
This equipment is compatible in activating Black Feather Set.


Cursed Maw (Gloves) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
Physical PEN +17%
Magic PEN +17%
DMG to BOSS +9%
DMG to Debuffed +4%
DMG to Bleeding +6.5%

When dodging, enemies within 50 meters will Bleed for 20 seconds, with cooldown of 20 seconds.
When using pet skill, enemies within 50 meters will Heavy Bleed (twice stronger than normal bleed) for 60 seconds, with cooldown of 60 seconds.
This equipment is compatible in activating Bitter Curse Set.


Bitter Curse (Pants) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
All-attributes ENH +22
DMG to Debuffed +7%
ASPD +45
CD Rate +45
DMG to Poisoned +6%

Attacking have 10% chance of poisoning enemies for 10 seconds.
This equipment is compatible in activating Black Feather Set.


Cursed Maw (Pants) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attributes ENH +24
DMG to Debuffed +8%
ASPD +45
CD Rate +45
DMG to Poisoned +6.5%

Attacking will make enemies Poisoned for 10 seconds, with 10 seconds cooldown.
This equipment is compatible in activating Bitter Curse Set.


Bitter Curse (Boots) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +900
Skill DMG +11%
BATK +11%
STR +11%
INT +11%
All-attribute RES +15
DMG to Slowed +6%

When there is enemy 50 meter from player, it will enter [Slowed and Defense Broken] (MSPD -10%, PDEF -20%, MDEF -20%) state for 15 seconds. At the same time, MSPD +10%, ASPD +30, All-attribute ENH +30, with cooldown of 15 seconds
This equipment is compatible in activating Black Feather Set.


Cursed Maw (Boots) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
Skill DMG +12%
BATK +12%
STR +122%
INT +12%
All-attribute RES +15
DMG to Slowed +6.5%

When there is enemy 50 meter from player, it will enter [Slowed and Defense Broken] (MSPD -10%, PDEF -20%, MDEF -20%) state for 15 seconds. At the same time, MSPD +10%, ASPD +30, All-attribute ENH +30, with cooldown of 15 seconds
When there is enemy 50 meters from player, DMG Bonus +1.5% every 3 seconds, up to 3 stacks, lasting 15 seconds.
This equipment is compatible in activating Bitter Curse Set.


[Bitter Curse]
[2-set]
DMG to Debuffed +4%
DMG Bonus +3%
[Poison Sac]
Every [Bitter Curse] equipment you wear, DMG to Debuffed +4%, up to 16%.

[3-set]
DMG Bonus +5%
DMG to BOSS +6%
Crit DMG +18 %
[Rotten Claw]
Damage from [Bitter Curse] debuff is increased by 25%.

[5-set]
DMG to Debuffed +5%
DMG Bonus +4%
[Body of Misery]
Every 2% DMG to Scorched / Vulnerable / Bleeding / Poisoned / Slowed, increase DMG to Debuffed by 1%, up to 15%.
When attacking, the target will be [Cursed], [Cursed] make enemies take debuff damage from [Bitter Curse] equipment stronger by 30% for 20 seconds, with cooldown of 30 seconds.


[Cursed Maw]
[2-set]
DMG to Debuffed +5.5%
DMG Bonus +6.5%
[Poison Sac]
Every [Bitter Curse] equipment you wear, DMG to Debuffed +4%, each [Cursed Maw] equipment you wear, DMG to Debuffed +5%, up to 22%.

[3-set]
DMG Bonus +7%
DMG to BOSS +10%
Crit DMG +24%
[Rotten Claw]
Give enemies within 50 meter [Rotten Claw], Damage from [Bitter Curse] debuff is increased by 40%.

[5-set]
DMG to Debuffed +7.5%
DMG Bonus +10%
[Body of Misery]
Every 2% DMG to Scorched / Vulnerable / Bleeding / Poisoned / Slowed, increase DMG to Debuffed by 1.2%, up to 18%.
When attacking, the target enter [Super-Body of Misery] state, debuff damage taken from [Cursed Maw] increased by 60% for 30 seconds, with cooldown of 30 seconds.
Using this skill also make every enemies within 30 meters to be Severe Poisoned (around 2x normal poison) for 60 seconds, with cooldown of 60 seconds.


SET COMBINATION

It's possible to combine different set of armors, for 3+2 set, but since the 5 set heavily boost the respective set, it's not recommended.

ACCESORIES + SEAL/TALISMAN

There are 4 new raid accesories/seal/talisman for this level cap. Level 70 EPIC I ,Level 70 EPIC II, Level 70 EPIC III. There is 3 generic set on Level 70 Epic I, which then branch to 4 raid set that can extend to Level 70 EPIC III. Only Level 70 Epic II set require blueprint.
However, since Level 70 armor cannot be upgraded into Level 80 armor, it's best to select the set that complements your class. Looking ahead, be prepared to use Flawless Inheritance when transitioning to Level 75 armor, as there’s no direct upgrade path from the Level 70 sets.

70 Accesories
Gear Set Gear Stats Set Stats
Sun Blaze (5-set) Sun Blaze(Necklace) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +800
BATK +7%
Skill DMG +7%
All-attribute +15
CD Rate +40
Resonance Charge +6%

Activate the clock, everytime player cast non-finisher skill, move the clock 1 space.
[Moment]
Everytime the clock pass 1 space, Skill DMG +1.5%, stacks up to 6 times, lasting 18 seconds.

Sun Blaze Set (Bracer)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
PCrit +7%
MCrit +7%
DMG to BOSS +5%
DMG RES +4%

Activate the clock, everytime player cast pet skill, move the clock 2 space.
[Moment]
Everytime the clock pass 2 space, All-attribute ENH +5, stackable up to 3 times, lasting 18 seconds.

Sun Blaze Set (Ring)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
DMG Bonus +7%
CDMG +9%
Physical PEN +6%
Magic PEN +6%
ASPD +40

Activate the clock, everytime player cast finisher move, move the clock 2 space.
[Moment]
Everytime the clock pass 3 space, Crit DMG +10%, stackable up to 2 times, lasting 18 seconds.

Sun Blaze Set (Seal)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
All-attribute ENH +20
Skill DMG +5%
CD Rate +40

Activate the clock, everytime player cast dodge, move the clock 2 space.
[Moment]
Everytime the clock pass 4 space, DMG to BOSS +2%, stackable up to 2 times, lasting 18 seconds.

Sun Blaze Set (Ring)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
All-attribute ENH +12
STR +10%
INT +10%
ASPD +40

Activate the clock, every 2 seconds, move the clock 1 space.
[Moment]
Everytime the clock pass 6 space, DMG Bonus +10%, lasting 18 seconds.

[3-set]
[Reverse Traveler]
Every 12 space,[Clock Reverse] triggers, reducing all skill cooldowns for 3 seconds, up to maximum 6 seconds. This effect can only be triggered every 18 seconds.

[5-set]
DMG Bonus +4%
Skill DMG +9%
BATK DMG +9%
[Time Dimension Annihilation]
After triggering [Clock Reversal], deals 3000% area damage around player, and DMG Bonus +15% for 18 seconds.


Holy Light (5-set) Holy Light(Necklace) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +800
BATK +5%
Skill DMG +5%
All-attribute +20
CD Rate +50
Resonance Charge +6%

When not in resonance, every 5 critical hit, gain 1 stack of [Critical Explosion], up to 5 stacks.
When entering resonance, all [Critical Explosion] will be converted to [Advanced Explosion]. Each stack increase the critical damage of next skill by 8%. 1 Stack is removed for every skill used.

Holy Light Set (Bracer)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
PCrit +5%
MCrit +5%
DMG to Debuffed +6%
Resonance Recharge +8%

When not in resonance, every skill casted gain 1 stack of [Critical Skill], up to 5 stacks.
When in resonance, all [Critical Skill] will be converted to [Advanced Skill], each stack increase Skill DMG of next skill by 5%, and each skill casted remove 1 stacks.

Holy Light Set (Ring)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
DMG Bonus +8%
CDMG +11%
Resonance Recharge +6%
ASPD +40

When not in resonance, every 3 seconds, gain 1 stack of [Critical Element], up to 5 stacks.
When in resonance, all [Critical Element] will be converted to [Advanced Element], each stack increase All-attribute ENH +6 for next skills, and each skill casted remove 1 stacks.

Holy Light Set (Seal)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
All-attribute ENH +19
DMG to Debuffed +4%
DMG During Resonance +9%
Resonance Recharge +30%

For every 4% resonance energy gain effeciency, gain DMG Bonus +1%, up to 10%.

Holy Light Set (Talisman)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
All-attribute ENH +13
STR +9%
INT +9%
DMG During Resonance +6%

Every skill casted, gain 500 Resonance Energy
For every 2000 points of Resonance Energy, gain STR +1% and INT +1%. The maximum value is locked during resonance period.

[3-set]
[Meaning of Dawn]
Resonance Duration reduced by 50%, Resonance effect is increased to 200%.
When resonance is released, damage multiplier of next skill is increased to 130%, lasting 15 seconds, disappear after 1 use.


[5-set]
DMG Bonus +5%
Skill DMG +7%
BATK DMG +7%
[Final Fission]
Effect of [Advanced] is increased by 50%.
Resonance effect increased by another 100%.
Increase maximum resonance energy by 10.000


Shadow (5-set) Shadow (Necklace) (Level 70 EPIC I)
(Level 7 Imprint Cap)

Nullification +800
BATK +6%
Skill DMG +6%
All-attribute +18
DMG RES +6%

Every 10 combos, will add 1 stack of [Frostbite] to the enemy.
[Frostbite] : Each stack decrease MSPD by 3%, lasting 5 seconds. [Frostbite] is considered Slow debuff, when duration of [Frostbite] ends, each stack cause 180% DMG, up to 10 stacks.


Shadow Set (Bracer)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
PCrit +5%
MCrit +5%
DMG to Boss +5%
Base HP +2500

When combo reaches 20, summon a [Frost Rift] at marked location.
When [Frost Rift] exist, it deals 120% every 0.5 seconds, and add 1 stack of [Frostbite], with cooldown of 15 seconds.

Shadow Set (Ring)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
DMG Bonus +6%
CDMG +9%
STR +8%
INT +8%

Each time you cast skill, gain 1 stack of [Ice Marks]
Each stack of [Ice Marks] increase CD Rate by 20, up to 4 stacks, lasting 8 seconds. At the end of buff, each stack gives DMG Bonus +1.5%, lasting 10 seconds.

Shadow Set (Seal)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
All-attribute ENH +17
DMG to Debuffed +6%
PATK +3%
MATK +3%
CD Rate +40

Each time player deals damage, 10% chance to inflict 1 stack of [Frostbite].
Each time player deals damage, 5% chance to gain 1 stack of [Ice Mark].
When [Ice Mark] ends, each stack reduce all skills cooldown by 0.3 seconds.

Shadow Set (Talisman)
(Level 70 EPIC I)
(Level 7 Imprint Cap)
Nullification +800
All-attribute ENH +15
Skill DMG +6%
PATK +3%
MATK +3%
ASPD +40

When combo reaches 30, [Winter Sanctuary] is generated at your feet.
[Winter Sanctuary] : All-attribute ENH +20 , DMG Bonus +10% while within circle, and gain 1 stack of [Ice Mark] per second. The circle last 12 seconds, with cooldown of 20 seconds.

[3-set]
[Frozen Earth Eternal Freeze]
[Frostbite] stack limit increased to 15, the settlement period is shortened to 4 seconds, and the damage per stack is increased to 240%.
When [Frostbite] settled, if the number of stacks is greater than or equal to 10, the enemy will get 5 stack of [Frostbite] after settled.


[5-set]
DMG Bonus +5%
DMG to Slowed +6%
[Ice Pure World]
Maximum of [Ice Mark] increased to 6, and damage bonus increased to 2%.
When duration of [Ice Mark] ends, if the number of stacks is greater than or equal to 4, 2 extra stacks of [Ice Mark] is gained.
When having [Ice Mark], attacking enemies with [Frostbite] will trigger large Frost explosion, causing 4500% damage, with cooldown of 10 seconds.


Shimmering (5-set) Shimmering (Necklace) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
BATK +12%
Skill DMG +12%
All-attribute +28
Resonance Recharge +5%

[Anxiety]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain Crit DMG + (1.8%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Shimmering (Necklace) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
BATK +14.5%
Skill DMG +14.5%
All-attribute +32
Resonance Recharge +5%

[Anxiety]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain Crit DMG + (2.2%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Shimmering (EPIC II) set.


Shimmering (Bracer) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
PCrit +6%
MCrit +6%
DMG to BOSS +11%
All-attribute ENH +20
Resonance Recharge +5%

[Upgrade]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain DMG Bonus + (1.2%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Shimmering (Bracer) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
PCrit +6%
MCrit +6%
DMG to BOSS +13%
All-attribute ENH +25
Resonance Recharge +5%

[Anxiety]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain DMG Bonus + (1.4%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Shimmering (EPIC II) set.


Shimmering (Ring) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
DMG Bonus +13%
Crit DMG +20%
Physical PEN +8%
Magical PEN +8%
Resonance Recharge +5%

[Sharp]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain Skill DMG and BATK + (1.2%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Shimmering (Ring) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
DMG Bonus +15%
Crit DMG +23%
Physical PEN +9%
Magical PEN +9%
Resonance Recharge +5%

[Anxiety]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain Skill DMG and BATK + (1.4%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Shimmering (EPIC II) set.


Shimmering (Seal) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +25
DMG to Debuffed +7%
PATK +6%
MATK +6%
CD Rate +40

[Extreme]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain DMG to BOSS + (1%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Shimmering (Seal) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +29
DMG to Debuffed +9%
PATK +8%
MATK +8%
CD Rate +40

[Extreme]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain DMG to BOSS + (1.2%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Shimmering (EPIC II) set.


Shimmering (Talisman) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +20
STR +12%
INT +12%
DMG During Resonance +8%
CD Rate +40

[None]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain All-attribute ENH + (2.6%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Shimmering (Talisman) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +26
STR +14%
INT +14%
DMG During Resonance +9%
CD Rate +40

[None]
Gain 1 energy of [Insight] when attacking, with cooldown of 0.3 seconds, and gain All-attribute ENH + (2.9%* Energy Points).
Basic maximum energy are 10. Each [Shimmering] equipment worn increase the limit by 1.
This gear can activate Shimmering (EPIC II) set.


[Shimmering] [EPIC II]
[5-set]
DMG Bonus +12%
Skill DMG +15%
BATK DMG +15%
[Walk, Think, Sit, Remember]
After casting Resonance, in the next 10 seconds, all effect of [Shimmer] sets are increased by additional 75%, with cooldown of 25 seconds.


[Shimmering] [EPIC III]
[5-set]
DMG Bonus +15%
Skill DMG +18%
BATK DMG +18%
[Walk, Think, Sit, Remember]
After casting Resonance, in the next 10 seconds, all effect of [Shimmer] sets are increased by additional 75%, with cooldown of 25 seconds.
[Deathrattle Shimmer]
After casting Resonance, in the next 10 seconds, all attribute DMG +6%, with cooldown of 25 seconds.


Disintegration (5-set) Disintegration (Necklace) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +28
DMG to BOSS +12%
BATK DMG +14%
Skill DMG +14%

[Fear]
When HP and Shield is below 20%, triger [Fear], restoring 0.5% max HP per second for 20 seconds, with cooldown of 20 seconds.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Disintegration (Necklace) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +31
DMG to BOSS +14.5%
BATK DMG +16.5%
Skill DMG +16.5%

[Fear]
When HP and Shield is below 20%, triger [Fear], restoring 0.65% max HP per second for 20 seconds, with cooldown of 20 seconds.
This gear can activate Disintegration (EPIC II) set.


Disintegration (Bracer) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
PCrit +6%
MCrit +6%
DMG to Debuffed +10%
Crit DMG +18%
DMG to BOSS +14%
[Sad]
When attacked, [Sad] is activated, gaining 15% DMG RES, lasting 10 seconds, with cooldown of 10 seconds.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Disintegration (Bracer) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
PCrit +6%
MCrit +6%
DMG to Debuffed +12%
Crit DMG +23%
DMG to BOSS +16%
[Sad]
When attacked, [Sad] is activated, gaining 20% DMG RES, lasting 10 seconds, with cooldown of 10 seconds.
This gear can activate Disintegration (EPIC II) set.


Disintegration (Ring) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
DMG Bonus +15%
Crit DMG +24%
Physical PEN +8%
Magical PEN +8%

[Anger]
The damage of skill casted after entering Resonance is increased by 20%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Disintegration (Ring) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
DMG Bonus +16%
Crit DMG +25%
Physical PEN +9%
Magical PEN +9%

[Anger]
The damage of skill casted after entering Resonance is increased by 25%.
This gear can activate Disintegration (EPIC II) set.


Disintegration (Seal) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +26
DMG to Debuffed +10%
PATK +9%
MATK +9%

[Happiness]
When casting Pet Skill, activate [Happiness], DMG Bonus +13%, for 30 seconds.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Disintegration (Seal) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +28
DMG to Debuffed +11%
PATK +10%
MATK +10%

[Happiness]
When casting Pet Skill, activate [Happiness], DMG Bonus +16%, for 30 seconds.
This gear can activate Disintegration (EPIC II) set.


Disintegration (Talisman) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +25
STR +13%
INT +13%
DMG During Resonance +8%

[Stoic]
Gain 1 stack of [Stoic] when casting skill, DMG to BOSS +1.5%, stacks up to 10 stacks, lasting 12 seconds.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Disintegration (Talisman) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +27
STR +14%
INT +14%
DMG During Resonance +8%

[Stoic]
Gain 1 stack of [Stoic] when casting skill, DMG to BOSS +1.8%, stacks up to 10 stacks, lasting 12 seconds.
This gear can activate Disintegration (EPIC II) set.


[Disintegration] [EPIC II]
[5-set]
DMG Bonus +7%
Skill DMG +8%
BATK DMG +8%
All Class [Lv. 1-70 Skills] +1
[Composite Emotions]
When triggering any effect of [Disintegration], there is 50% chance of triggering other effect, except [Fear] and [Anger].
Effect of set is increased by additional 80%.


[Disintegration] [EPIC III]
[5-set]
DMG Bonus +13%
Skill DMG +14%
BATK DMG +14%
All Class [Lv. 1-70 Skills] +1
[Composite Emotions]
When triggering any effect of [Disintegration] , there is 50% chance of triggering other effect, except [Fear] and [Anger].
Effect of set is increased by additional 80%.
[Annihilation]
Casting a finisher move, will trigger [Annihilation] damage, with cooldown of 60 seconds.
[Annihilation] deals 18500% DMG once, spreading outwards.

Soul (5-set) Soul (Necklace) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
All-attribute ENH +22
BATK DMG +12%
Skill DMG +12%

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Sweep]
When the engraving of this gear reaches 9, DMG Bonus +10%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Soul (Necklace) (Level 70 EPIC III)
(Level 9 Imprint Cap)

Nullification +1020
All-attribute ENH +26
BATK DMG +13.5%
Skill DMG +13.5%

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Sweep]
When the engraving of this gear reaches 9, DMG Bonus +12%.
This gear can activate Soul (EPIC II) set.


Soul (Bracer) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
PCrit +7%
MCrit +7%
DMG to BOSS +10%
DMG to Debuffed +6%
Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Throughout]
When the engraving of this gear reaches 9, Crit DMG +18%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Soul (Bracer) (Level 70 EPIC III)
(Level 9 Imprint Cap)

Nullification +1020
PCrit +7%
MCrit +7%
DMG to BOSS +13%
DMG to Debuffed +8%
Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Throughout]
When the engraving of this gear reaches 9, Crit DMG +22%.
This gear can activate Soul (EPIC II) set.


Soul (Ring) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
DMG Bonus +10%
Crit DMG +18%
Physical PEN +6%
Magical PEN +6%

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Tear]
When the engraving of this gear reaches 9, All-attribute ENH +25.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Soul (Ring) (Level 70 EPIC III)
(Level 9 Imprint Cap)

Nullification +1020
DMG Bonus +12%
Crit DMG +21%
Physical PEN +7%
Magical PEN +7%

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Tear]
When the engraving of this gear reaches 9, All-attribute ENH +30.
This gear can activate Soul (EPIC II) set.


Soul (Seal) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
All-attribute ENH +22
DMG to Debuffed +8%
PATK +8%
MATK +8%
CD Rate +40%

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Henge]
When the engraving of this gear reaches 9, DMG to Debuffed +8%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Soul (Seal) (Level 70 EPIC III)
(Level 9 Imprint Cap)

Nullification +1020
All-attribute ENH +26
DMG to Debuffed +11%
PATK +9%
MATK +9%
CD Rate +40%

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Henge]
When the engraving of this gear reaches 9, DMG to Debuffed +10%.
This gear can activate Soul (EPIC II) set.


Soul (Talisman) (Level 70 EPIC II)
(Level 9 Imprint Cap)

Nullification +980
All-attribute ENH +20
STR +12%
INT +12%
DMG During Resonance +10%
CD Rate +40

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Tremble]
When the engraving of this gear reaches 9, Skill DMG +9%, BATK DMG +9%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Soul (Talisman) (Level 70 EPIC III)
(Level 9 Imprint Cap)

Nullification +1020
All-attribute ENH +23
STR +15%
INT +15%
DMG During Resonance +10%
CD Rate +40

Upper limit of Imprint level that can be carried +2, each imprint level raise gear rating by +70
[Tremble]
When the engraving of this gear reaches 9, Skill DMG +13%, BATK DMG +13%.
This gear can activate Soul (EPIC II) set.


[Soul] [EPIC II]
[5-set]
DMG Bonus +6%
Skill DMG +7%
BATK DMG +7%
[Four Symbol Mirror]
When the total imprint level on accesories reaches 40, All-attribute ENH +27.
When the total imprint level on accesories reaches 43, DMG to BOSS +8%.
When the total imprint level on accesories reaches 45, All-attribute DMG +8%.


[Soul] [EPIC III]
[5-set]
DMG Bonus +12%
Skill DMG +11%
BATK DMG +11%
[Four Symbol Mirror]
When the total imprint level on accesories reaches 40, All-attribute ENH +32.
When the total imprint level on accesories reaches 43, DMG to BOSS +10%.
When the total imprint level on accesories reaches 45, All-attribute DMG +10%.


Bipolar (5-set) Bipolar (Necklace) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +22
BATK DMG +13%
Skill DMG +13%
PATK +8%
MATK +8%

[Mix]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], gain DMG to Debuffed +12%.

This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Bipolar (Necklace) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +26
BATK DMG +16%
Skill DMG +16%
PATK +10%
MATK +10%

[Mix]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], gain DMG to Debuffed +13.5%.
This gear can activate Bipolar (EPIC II) set.


Bipolar (Bracer) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +22
PCrit +6%
MCrit +6%
Crit DMG +18%
[Extraction]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], gain Skill DMG and BATK DMG +13%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Bipolar (Bracer) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +24
PCrit +6%
MCrit +6%
Crit DMG +22%
[Extraction]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], gain Skill DMG and BATK DMG +14.5%.
This gear can activate Bipolar (EPIC II) set.


Bipolar (Ring) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
All-attribute ENH +22
DMG Bonus +10%
Physical PEN +8%
Magical PEN +8%

[Severe Damage]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], gain DMG to BOSS +10%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Bipolar (Ring) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
All-attribute ENH +24
DMG Bonus +13%
Physical PEN +89%
Magical PEN +9%

[Severe Damage]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], gain DMG to BOSS +11.5%.
This gear can activate Bipolar (EPIC II) set.


Bipolar (Seal) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
DMG to Debuffed +10%
DMG to BOSS +11%
STR +9%
INT +9%
CD Rate +30

[Lightbearer]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], recover 1.2% max HP per second, ASPD +50, CD Rate +50, MSPD +10%.
The effect is doubled for you
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Bipolar (Seal) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
DMG to Debuffed +12%
DMG to BOSS +13.5%
STR +10%
INT +10%
CD Rate +30

[Lightbearer]
When you damage enemy , trigger [Balanced Cricle].
[Balanced Circle] is a 8-meter circle at your location, lasting 10 seconds (10 secs cooldown, and only 1 can be generated at a time). All player within the circle will gain DMG Bonus +0.7% per second and Crit DMG +1.8% per second. Maximum basic stacks is 1. For each [Bipolar] equipment, the maximum of stacks increased by 2.
When in [Balanced Circle], recover 1.5% max HP per second, ASPD +50, CD Rate +50, MSPD +10%.
The effect is doubled for you
This gear can activate Bipolar (EPIC II) set.


Bipolar (Talisman) (Level 70 EPIC II)
(Level 7 Imprint Cap)

Nullification +980
DMG to Debuffed +10%
DMG Bonus +11%
STR +9%
INT +9%
CD Rate +30

[Barrier]
Every 500 points of PDEF/MDEF converted to 8 PATK/MATK, up to 40 points.
When in [Balanced Circle], gain PDEF +16%, MDEF +16%.
This gear can activate Sun Blaze, Holy Light, Shadow set, but wearing more 3 or more different set will make none of the effects works.


Bipolar (Talisman) (Level 70 EPIC III)
(Level 7 Imprint Cap)

Nullification +1020
DMG to Debuffed +12%
DMG Bonus +13.5%
STR +10%
INT +10%
CD Rate +30

[Barrier]
Every 500 points of PDEF/MDEF converted to 10 PATK/MATK, up to 50 points.
When in [Balanced Circle], gain PDEF +18%, MDEF +18%.
This gear can activate Bipolar (EPIC II) set.


[Bipolar] [EPIC II]
[5-set]
DMG Bonus +7%
Skill DMG +8%
BATK DMG +8%
Effect of [Balanced Circle] increased by 30%, duration of [Balanced Circle] increased by 5 seconds, the range is increased by 50%, and cooldown reduced by 3 seconds.


[Bipolar] [EPIC III]
[5-set]
DMG Bonus +12%
Skill DMG +13%
BATK DMG +13%
Effect of [Balanced Circle] increased by 30%, duration of [Balanced Circle] increased by 5 seconds, the range is increased by 50%, and cooldown reduced by 3 seconds.
Increase ASPD +20, MSPD +7%, All-attribute ENH +15 for yourself and allies within 30 meter radius. This effect cannot be stacked.

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