Flora from Duet Night Abyss
Last updated: 2/6/2026
| Gender | Female |
| Birthplace | Hyperborean Empire |
| Birthday | 28 April |
| Allegiance | The Hyperborean Royal Family |
| NAME | EFFECT |
|---|---|
| Adventurer | Skilled in Combat. |
| Impression: Morality | Upholds justice and integrity. |
| Rapt Attention | Handles task with heightened effeciency, reducing completion time. |
| Feature | DPS / Weapon DMG |
| Umbro ATK | 326 |
| HP | 1632 |
| Shield | 1632 |
| DEF | 350 |
| Max Sanity | 180 |
| Weapon Proficiency | Sword / Assault Rifle |
| Skill Intensity | 100% |
| Skill Range | 100% |
| Skill Duration | 100% |
| Skill Efficiency | 100% |
| Morale | 0% |
| Resolve | 0% |
Tap to perform [Petit Pas], dealing Umbro DMG to enemies ahead.
This counts as Melee Weapon DMG and grants 10 stacks of
[Symphony].
Hold to Perform [Grand Jete]. Release to end this skill early. Dash
forward, dealing Umbro AoE DMG up to 5 times along the path. This
counts as Melee Weapon DMG and grants 10 stacks of [Symphony].
[Symphony] stacks up to 30 times. At max stacks, performing [Petit
Pas] or [Grand Jete] consumes no sanity.
[Symphony]: When a Normal attack hits an enemy for the first time,
consume 1 stack of [Synphony] to deal additional Umbra AoE DMG once
in front of the character. This counts as Melee Weapon DMG.
After casting [Finale], consumes 5 stacks of [Symphony] to deal additional
Umbro AOE DMG once in front of the character. This counts as Melee
Weapon DMG.
After casting [Finale], consume 5 stacks of to trigger additional
Umbro AoE DMG 5 times around the character. This counts as Melee
Weapon DMG.
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| [Petit Pas] Sanity Cost | 30 | 30 |
| [Petit Pas] DMG | 24% x 2 | 78% x 2 |
| [Petit Pas] DMG Radius | 6m | 6m |
| [Grand Jete] Sanity Cost | 30 | 30 |
| [Grand Jete] DMG | 24% x 5 | 78% x 5 |
| [Grand Jete] DMG Radius | 3m | 3m |
| [Symphony] DMG | 63% | 18% |
| [Symphony] DMG Radius | 3m | 3m |
Creates a [Blossom Ball] field taht follows the caster. [Blossom
Ball] continously consumes sanity, and ends when Sanity reaches
0 or when the skill is cast again. When the field ends, all
[Thorns] are removed.
While [Blossom Ball] is active, increases Melee Weapon CRIT DMG,
grants Hitstun immunity, and trigger [Waltz] once per second.
[Waltz]: Consume 1 stack of [Reprise] to summon a doll at the edge
of the field. The doll then dashes forward at high speed, dealing
Umbro DMG to enemies in its path. This counts as Melee Weapon DMG.
Gain 1 stack of [Thorns], up to 12 stacks.
If [Reprise] is not active, or while casting [Finale], gain 1 stack
of [Reprise] instead.
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| Sanity Cost | 20 | 20 |
| Sanity Cost per Second | 30 | 30 |
| CRIT Damage Boost | 80% | 80% |
| [Blossom Ball] Radius | 10m | 10m |
| [Waltz] Path DMG | 155% | 470% |
| [Waltz] Path DMG Radius | 3m | 3m |
When Melee Wweapon DMG dealt by the caster lands a CRIT, the
target becomes a [Courtly Marionette], and the caster gains 1
stack of [Reprise], up to 42 stacks. This effect can grant
[Reprise] only once at regular intervals.
When the target has 6 or more stacks of [Thorns], the caster's Melee
Weapon Charged Attack is replaced with [Finale].
[Courtly Marionette]: Units turned into [Courtly Marionettes] cannot
act and are treated as being under a control effect.
[Finale]: Consume all [Thorns] stacks to deal Umbro AoE DMG. The
damage multiplier increases based on the number of stacks consumed.
This counts a Melee Weapon DMG of a Charged Attack.
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| [Reprise] Cooldown | 1s / Melee Weapon ATK Speed | 1s / Melee Weapon ATK Speed |
| [Courtly Marionette] Duration | 6s | 6s |
| [Finale] Charged Attack DMG | 99% + 7% x [Thorns] Stacks | 288% + 16% x [Thorns] Stacks |
| [Finale] DMG Radius | 6m | 6m |
| UPGRADE | VALUE |
|---|---|
| Morale | +6% |
| Morale | +9% |
| Weapon CRIT Chance | +20% |
| Weapon CRIT Chance | +30% |
| Entranced | Each stack of [Symphony] or [Reprise] consumed restores 1 Sanity. |
| Scales of Justice | [Only active when deployed as a Combat Partner] Increase ATK (+50%) for self and Umbro Allies. |
| LEVEL | EFFECT |
|---|---|
| 1 | Casting [Petit Pas] or [Grand Jete] grants an additional 5 stack of [Symphony]. Each stack of [Symphony] grants 1 stack of [Reprise]. While [Symphony] is active, Melee Weapon CRIT Rate increases by 75%. |
| 2 | [Invitation of Blossoms] can now grant up to 2 stack of [Reprise] per trigger. For every 6 stacks of [Reprise] the caster has, [Waltz]'s cooldown is reduced by 0.1s, down to a minimum of 0.5s. |
| 3 | [Petal Pirouette] Level +2; [Invitation of Blossoms] Level +1; |
| 4 | Sanity restored by [Entranced] increases to 3 and gains 2 additional Combo Points. |
| 5 | [Blossom Ball] Level +2; [Invitation of Blossoms] Level +1; |
| 6 | During [Blossom Ball], PEN stats increase by 30%. When
casting [Finale], if [Thorns] is not at 12 stacks, immediately
consume an equal number of [Reprise] stacks to make up the
difference. After casting [Finale], immediately trigger [Waltz] 5 times. These triggers are treated as though [Reprise] is active and do not consume [Reprise]. |
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