Rhythm: Flamewrought from Duet Night Abyss
Last updated: 20/10/2026
| Gender | Female |
| Birthplace | Hyperborean Empire |
| Birthday | 19 August |
| Allegiance | Unaffiliated |
| NAME | EFFECT |
|---|---|
| Adventurer | Skilled in Combat. |
| Impression: Morality | Upholds Justice and Integrity |
| Rapt Attention | Handles task with heightened effeciency, reducing completion time. |
| Feature | DPS / Skill DMG |
| Electro ATK | 364 |
| HP | 1192 |
| Shield | 1192 |
| DEF | 290 |
| Max Sanity | 180 |
| Weapon Proficiency | Sword / Grenade Launcher |
| Skill Intensity | 100% |
| Skill Range | 100% |
| Skill Duration | 100% |
| Skill Efficiency | 100% |
| Morale | 0% |
| Resolve | 0% |
Uses [Arcshot] to deal Electro Damage to enemies in front and
gains [Tactical Reload].
[Tactical Reload]: Immediately reloads [Arcshot] once. While [Arcshot]
is held, it automatically reloads after each shot. Dealing Skill
DMG is guaranteed to trigger an additional Electro Bonus Effect.
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| Sanity Cost | 30 | 30 |
| DMG | 11.3% | 34.7% |
| Duration | 6s | 6s |
| Max Firing Range | 50.0m | 50.0m |
Summons 2 [Volt Rifles], switches the Ranged Weapon to
[Arcshot], and enters [Deadeye Domain], during which shooting
consumes Sanity. [Deadeye Domain] ends when this skill is used
again or a Ranged Attack is used. [Deadeye Domain] grants 1
stack of [Steady Aim] every 0.2s.
[Deadeye Domain]: Continuously calibrates Accuracy. Shooting with
[Arcshot] resets Accuracy and launches a [Sniper Bullet], dealing
Electro DMG to all enemies in its path. At 100% Accuracy, shoots
an [Electrified Sniper Bullet] instead and becomes immune to Hitstun
when taking damage.
[Steady Aim]: Increases Skill Speed and reduces Sanity Cost when
shooting with [Arcshot]. Lasts for the rest of the battle and stacks
up to 30 times. Upon exiting [Deadeye Domain], removes 1 stack every
0.5s.
[Volt Rifle]: Repeats [Arcshot] shot and [Surge Strike].
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| Sanity Cost | 30 | 30 |
| [Arcshot] Sanity Cost per Shot | 50 | 50 |
| [Sniper Bullet] DMG | 4.9% | 13.9% |
| [Electrified Sniper Bullet] DMG | 35.1% | 104.4% |
| Skill SPD Bonus per [Steady Aim] Stack | 4.0% | 4.0% |
| [Arcshot] Sanity Cost per Shot Reduced per [Steady Aim] Stack | 1 | 1 |
| [Arcshot] Accuracy Calibration Time | 3s | 3s |
DMG dealt with [Electrified Sniper Bullet] consumes 1 stack of
[Electro Disruption] and grants 1 stack of [Arc Mastery], up to
6 stacks.
[Arc Mastery]: Restores Sanity and increases Skill DMG. While this
effect is active, [Arcshot] shots and [Surge Strike] have a chance
to trigger 1 additional time. The chance is [Ranged Weapon Multishot
× 30]%. The remaining time of the effect is refreshed with each new
stack gained.
| STATS | VALUE (Lv. 1) | VALUE (Lv. MAX) |
|---|---|---|
| Sanity Restored by [Arc Mastery] | 1 | 1 |
| [Arc Mastery] Skill DMG Boost | 5.2% | 16.0% |
| [Arc Mastery] Duration | 10s | 10s |
| UPGRADE | VALUE |
|---|---|
| Morale | +6% |
| Morale | +9% |
| Skill Intensity | +8% |
| Skill Intensity | +12% |
| Honed Technique | DMG dealt by [Arcshot] and [Volt Rifle] increases by [Ranged Weapon CRIT Chance × (Ranged Weapon CRIT Damage - 100%)], with a minimum of 0. |
| Divine Retribution | [Only active when deployed as a Combat Partner] Increases ATK (+50%) for self and Electro allies. |
| LEVEL | EFFECT |
|---|---|
| 1 | [Arcshot] shots have no recoil. Firing an [Electrified Sniper Bullet] with [Arcshot] additionally triggers [Surge Strike] once. This trigger consumes no Sanity and does not end [Deadeye Domain]. |
| 2 | While in [Deadeye Domain], gain Invisibility if other allies are detectable by enemies. Hold the Combat Skill to automatically lock onto elite enemies. Hold the Combat Skill again or exit [Deadeye Domain] to cancel the lock. While in [Deadeye Domain], when Skill Speed exceeds 2, Skill DMG dealt gains an independent damage multiplier equal to [Skill Speed × 15.0]%. |
| 3 | [Surge Strike] Level +2; [Vortex Shot] Level +1; |
| 4 | While in [Deadeye Domain], gain a additional stack of [Steady Aim] every 0.2s. Each stack of [Steady Aim] additionally grants +3.0% Morale. |
| 5 | [Electro Coordination] Level +2; [Vortex Shot] Level +1; |
| 6 | Enemies within a radius of 50m can be seen through terrain, and [Surge Strike] can deal damage through terrain. While in [Deadeye Domain], increase Rhythm's PEN stats by 60.0%. |
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