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Psyche

Psyche from Duet Night Abyss

Last updated: 20/10/2025

PSYCHE

PROFILE

Psyche

Profile

Gender Female
Birthplace Hyperborean Empire
Birthday 21 June
Allegiance Unaffiliated

Trait

NAME EFFECT
Impression: Empathy -
Impression: Empathy -
Gleaner -

BASE STATS

STATS (Lv. 1) VALUE
Feature DPS / Consonance Weapon / Weapon DMG
Anemo ATK 28
HP 70
Shield 140
DEF 252
Max Sanity 150
Weapon Proficiency Polearm / Assault Rifle
Skill DMG 100%
Skill Range 100%
Skill Duration 100%
Skill Effeciency 100%
Morale 0%
Malaise 0%

SKILL

Skill - DMG Chrysalis Dreamweave

Creates 1 [Phantasm] and then flashes forward. This skill can be used at any time without interrupting Psyche's current action. In [Flamboyance] state, this skill is replaced with [Phototaxis].

[Phantasm]: Once created, the Phantasm continuously slows down nearby enemies. After 5 seconds, it deals Anemo Damage to nearby enemies and vanishes. when a new [Phantasm] is created, the existing [Phantasm] immediately deals Anemo damage and vanishes.

[Phototaxis]: charges forward in the air and releases 16 [Ethereal Powders]. The [Ethereal Powders] automatically lock onto 1 enemy, dealing Anemo Damage and inflicting 1 stack of [Powder Stigma], up to 12 stacks.

[Powder Stigma]: When a targer inflicted with [Powder stigma] takes CRIT Damage from Psyche, 1 stack of [Powder Stigma] is consumed to deal Anemo Damage to the target.

STATS (Lv. 1) VALUE
Sanity Cost 20
[Phantasm] SPD Decrease 20%
[Phantasm] DMG 165%
[Phantasm] Effect Radius 6m
[Phantasm] Sanity cost 20
[Ethereal Powder] DMG 81%
[Powder Stigma] DMG 81%
[Powder Stigma] Duration 10s
Ultimate - Buff Fluorescent Eclosion

Enters [Flamboyance] state and gains the ability to fly.
When in [Flamboyance] state, Psyche can only use skills and shoot. [Flamboyance] state continuously consumes Sanity, and when Sanity drops to 0 or this skill is used again, [Flamboyance] state ends.

When Psyche's HP Percentage is above 15%, [Flamboyance] state consumes HP instead of Sanity. The consumed HP will be converted into Ultra Shield at a certain percentage.

STATS (Lv. 1) VALUE
Sanity Cost 10
Sanity Cost per Second 30
Shooting DMG 51%
Shooting DMG Radius 3m
HP Loss per second 5% Max HP
Ultra Shield Conversion Percentage 200%
Passive Amberlight

When dealing CRIT damage, Psyche gains one of the following buffs at random: ATK Boost, Skill Damage Boost, or Malaise Boost. Increases Psyche's damage for each buff she gains, up to 12 buffs.

STATS (Lv. 1) VALUE
ATK Boost 7.9%
Skill DMG Boost 7.9%
Malaise Boost 3.7%
Duration 10s
DMG Boost Per Buff 1.2%

PASSIVE UPGRADE

UPGRADE VALUE
Malaise +2%
Skill DMG +12%
Malaise +2%
Skill DMG +12%
Ephemeral As Dew When using [Fluorescent Eclosion], if Psyche's HP percentage is no less than 75%, gains [Ephemeral as Dew] (30s Duration).

[Ephemeral as Dew]: When triggering the effect of Morale / Malaise, it regards Psyche's HP percentage as 1%. This effect can only be triggered once every 120s.
Mirth Carries [Only active when deployed as a Combat Partner]
Increase ATK (+50%) for the character and their nearby Anemo teammate(s).

INTRON

LEVEL EFFECT
1 Using [Chrysalis Dreamweave] or [Phototaxis] restores 10% of Psyche's Max HP and increases Psyche's damage by 65% for 12s.
2 When [Ethereal Powder] or [Powder Stigma] deals damage, there's a 35% chance to generate 1 [Phantasm] at the target's location.
3 [Chrysalis Dreamweave] Level +2; [Amberlight] Level +1;
4 When in [Flamboyance] state, Psyche gains [Eclosion].
[Eclosion]: Grants immunity to Hitstun, decrease Damage Taken by 25%, and increases Auto Pick-up Range by 15.
5 [Fluorescent Eclosion] Level +2; [Amberlight] Level +1;
6 During [Flamboyance] state, increases Psyche's PEN stats by 50%.

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