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Catbun Guide

Catbun Guide for Go Go Muffin

Last updated: 20/1/2025

CATBUN GUIDE

Overview

The Cat Bun Bakery (or Cat Bun shortened) is a progression system unlocked after Class Changing (CC2), when clearing Main Story level 30-2. This new system introduces Cat Buns, equippable (and adorable) cats that provide stats and special effects to the player character.

This system combines many aspects of previous progression systems (Mounts and Pets) which we’ll be drawing parallels to help familiarize the player. This guide will go in depth on The Bakery, The Cat Buns, and our recommendations to what players should aim for at certain steps in progression.

General Note:
The Currency used to summon in this system (Cat Wood) does not provide Paper Plane Points when expended.

BAKERY

The Bakery is the main way of obtaining Cat Buns, and is an important aspect of the Cat Bun system. The Bakery can be leveled, and unlocks various upgrades.

The level of the bakery affects 5 main aspects.

  • The amount of Cat Buns that can be equipped.
  • Unlocks new generations of Cat Buns.
  • Unlocks new types of Cat Buns that can be obtained when baking.
  • Increases the chance of obtaining higher generation Cat Buns.
  • Gives the ability to obtain Special Cat Buns through unlocking the combination feature.

The Bakery is upgraded when the player hits two specific metrics. The metrics tracked are reaching a certain total number of levels with equipped Cat Buns, and the amount of times the player has “heated the oven” (baked). When these reach a specified amount, the Bakery has the option to be upgraded.
Due to the reasons above, we recommend leveling Cat Buns evenly and buying cat wood at least 4x a day. The player wants to bake as much as possible, particularly focusing on leveling up until bakery level 7. This level is important as it unlocks key features that provide the ability to start creating the long term Cat Buns.

Namely:

  • Unlocks the last Cat Bun slot (4 Total Cat Buns).
  • Generation 3 Cat Buns are bakeable.
  • The combination feature is unlocked.
  • SP generation 3 Cat Buns are obtainable.

The Oven

The Oven is the main source of cat buns and their subsequent materials. To obtain Cat Buns and materials, Cat Wood is used in the oven. Cat Wood can be obtained daily by claiming them in the Oven Menu. 300 Cat Wood is available for claim daily. Fruitwood can also be obtained through the resource menu using Stellarite, and sometimes through special events.

The Cat Team

The Cat Team Menu is where the player can equip their cat buns. The player can initially equip 1 Cat Bun, up to a max of 4 Cat Buns when reaching level 7 bakery.
A Cat Team consists of 1 Main Cat and 3 Sub Cats. The main discerning factor between the two lies on their main skill. Only the main cat’s skill is active. Otherwise, the main cat and sub cats are identical in the stats, flavors, and bonds they provide.
When Cat Buns are leveled, rather than the cat itself, the slot is leveled. This lets the player swap their Cat Buns at any time without fear of losing resources, similar to gear/mount slots. These Cat slots are upgraded using Cat Sugar and Cat Butter. These materials are obtained when using Cat Wood in the Oven.

Catbun Main

Catbun Combination

Unlocked by reaching bakery level 7, this feature unlocks a crucial milestone in the players' progression. This feature allows the player to combine their generation 3 Cat Buns, allowing them to obtain powerful Cat Buns that provide special effects and massive stat gains. This marks the start of the player's journey into crafting and baking their perfect Cat Bun Team.
Combining any rarity Generation 3 Cat Buns have a base success rate of 20%. This changes when combining 2 SSR Generation 3 Cat Buns, additionally increasing the chance to combine by 20%, totalling to a 40% chance. The player can attempt 3 combinations daily. These attempts can be stored up to 15 times.
Successful combinations grant the player an SP (Special) edition cat with increased stats and better skills. The combination also grants 2 Legendary Yeast, a cat bun material.
Upon Failure, the player is granted 2 Legendary Yeast and 1 random item, ranging from basic yeast to Cat Wood.
There exists a special item that can be bought or obtained through events, called a Golden Seal. This Golden Seal allows the player to guarantee a successful combination, no matter the rarity of Cat Buns used.

Catbun Combination

CATBUNS

A Cat Bun can be broken down into four constituent Parts. The Catbun’s Generation, The Bun Type, Its Rarity, and The Flavor Traits (Parts).

Generation

The Generation (also known as Gen) affects the Type of Cats the player can obtain. The Gen also affects a Cat’s Base stats, and their stat scaling. The higher the generation, the better its stats.

Type

The Type of Cat Bun affects what skill it will have. Only one skill can be active at a time. At SP Generation 3 and above, these skills can be upgraded by using a copy of the Cat Bun, increasing its skill (evaluation) level.

Rarity

For the most part, the relevance of rarity can be broken down in 2 phases, Pre-Gen 3 Cat Buns and Post-Gen 3 Cat Buns. Pre-Generation 3 Cat Buns, the rarity affects the minimum amount of Epic flavor parts it contains.

Rarity Minimum amount of Epic Flavor parts
N 0
R 1
SR 2
SSR 3

Post-Generation 3 Cat Buns, rarity is referred to when combining Cat Buns. When combining SSR rarity Cat Buns, the chance for success increases dramatically.
SP (Special) Edition Cats are marked as UR, and all of their Flavor Parts are by default Legendary.

Flavor

The Flavor System can be confusing when encountered for the first time. Here we will break down the system into 3 parts. (Flavor) Parts, (Flavor) Traits, (Flavor) Bonds.

Part

All Cat Buns have 3 parts. The head, shell, and tail. All of these parts provide stats. There are two types of stats they provide. The main stat, and the substats. The mainstat are static and the substats can vary based on the part’s rarity and type. These Flavor Parts can be upgraded, increasing the main and substats.

Part Main Stat
Head HP
Shell ATK
Tail Defense

These parts can vary in rarity. The rarity affects the base stats, its stat scaling, the upgrade limit, and the amount of obtainable Flavor traits. The higher the rarity, the better the stats, and the higher the level cap of the part.
For example, A green part has a base stat of 20 attack and can be upgraded 10 times, while a purple part has a base stat of 36 attack and can be upgraded 20 times.

Trait

Each part contains an innate set of flavor traits. The amount of flavor traits a part has corresponds to its rarity. These traits can be activated by upgrading the part. At the base level (1), one flavor trait is active. Subsequent traits are activated every 5 levels (5, 10, 15, 20).
The three parts (head, shell, and tail) all have their own unique traits. There are 6-7 unique traits for each part type and are randomly distributed across all cat buns you receive.
All Head parts contain red traits. All Shell parts contain blue traits. All Tail parts contain green traits.
With 4 or more of one unique trait, a flavor bond forms, providing massive stat bonuses and special effects.

Flavor Bonds

Flavor bonds give bonus stats and special effects based on the amount of traits active.
4 total flavor traits (same type) = level 1
flavor bond 8 total flavor traits = level 2 flavor bond

Flavor Bonds have a limit of 5 levels, and can be achieved by having 20 of the same trait. All bonds and their bonuses can be seen at Flavour Recipe.

Conclusion
When flavor parts are upgraded, 3 things occur.

  • The main stat increases at every level
  • The substat is upgraded every 5 levels
  • A flavor trait is activated every 5 levels

4 flavor traits of the same type activate a flavor bond. Every 4 subsequent traits of that type upgrades the flavor bond.
These Flavor parts can be upgraded using materials. There are two materials used for upgrades and are obtained from two sources.The Flour, obtained by burning Fruitwood, and Yeast, obtained by fermenting (Dismantling) Cat Buns.
These materials can be refunded at any time, so do not be afraid of experimenting.

Catbun Details

RECOMMENDATION

As Cat Buns have a lot of moving parts (and RNG), getting the ideal Cat Buns will take time. Below are guidelines the player can follow to ensure smooth progression while working towards ideal Cat Bun combinations..

Phase 1 - Pre-Generation 3 Cat Buns (Bakery Level 1-6)

During this phase, important aspects such as having the Combination Feature and Generation 3 Cat Buns bakeable are locked behind bakery levels, both unlocked at level 7.
At this phase, we recommend using the highest rarity Generation 2 Cat Buns the player currently has. Gen 2 Cat Buns have a higher base stat compared to lower Gen Cat Buns.
We recommend buying Cat Wood 4x a day minimum until bakery level 7 is reached.

Phase 2 - Obtaining SP Generation 3 Cats (Bakery Level 7)

This is where the journey starts, as hitting level 7 Bakery unlocks two important aspects to long-term progression ; Generation 3 Cat Buns and the Combination feature.
Once the Bakery is upgraded to Level 7, Generation 3 Cat Buns become bakeable in the oven. These Generation 3 Cat Buns can then be combined for a chance to obtain SP Generation 3 Cat Buns.
The goal during this phase is to obtain any 4 SP Generation 3 Cats. These SP Generation 3 Cats provide massive stat bonuses (compared to previous options). Equipping these cats provide better bonuses compared to keeping any previous Flavor Bonds active, and should therefore be prioritized.
We recommend leveling these cats and their parts evenly, focusing on getting 10/10/10 (Head, Shell, Tail) on all cats for the stat increase.

Catbun Kuka Cheese

Phase 2.5 - Main Skill

During this phase, we will be looking at viable Cat Bun types and our recommendations based on class.
Note:The in-game description has some mistranslation for SP Pink Cheese and SP Waffle Cheese, below is our finding after testing. SP Pink Cheese Cat Bun
DPS and Tanks are recommended to use the SP Pink Cheese Cat as their main skill. This Cat Bun permanently increases accuracy by 2.5% and DMG by 5%. The buff has a 50% chance of doubling the stat increase, going up to increasing Accuracy by 5% and DMG by 10%, triggered every 10s (The doubled stats last 10s)
This Cat Bun shines the higher its copy level (Evaluation) becomes, starting to shine on Evaluation Blue 2, and becomes a permanent fixture for DPS on evaluation purple 4.
SP Waffle Cheese Cat Bun
Healers are recommended to use the SP Waffle Cheese Cat as their main skill. This Cat Bun increases the user's base attack by 15% unconditionally. This Cat Bun also provides 3% ATK for every minute the player targets the same enemy up to 4 times (12% ATK max bonus). Additionally the buff also provides 4% defense shred at 3 stacks and beyond. The bonuses are reset whenever the player targets another enemy or body part, regardless of intent.
This Cat Bun is perfect in long fights such as Dragon Bounty or Echoes of War, as the player only targets 1 enemy throughout the entire fight.
The other options
SP Kuka Cheese Cat Bun
Outside of being used as a temporary measure when other cat buns are not available, this Cat Bun is not recommended for use. This Cat Bun increases the player’s attack by 3% every 10s. This bonus can stack up to the amount of players in the party, with a max bonus of 18% (6 players, 60s). Additionally, at 4 stacks and above this cat bun provides a 2% mastery increase.
This Cat Bun is a decent generalist option in long form content such as Waves of Horror or Dragon Bounty, and content that requires 6 people such as Echoes of War. This Cat Bun can serve as a filler while looking for other cat buns.
SP Green Tea Cheese Cat Bun
While this Cat Bun looks amazing for Waves of Horror at first glance, this Cat Bun has a glaring design flaw. For every 4 enemies eliminated, this Cat Bun increases the player’s attack by 3% for the next 25s. This bonus can stack up to 6 times up to 18% ATK (at 24 enemies eliminated). Additionally while fighting a boss, it increases the player’s attack by 4%.
This Cat Bun is theoretically the best for Waves of Horror at max stacks, but fails to achieve that due to strict activation conditions. Enemies gain increased stats and HP throughout the fight, leading to higher TTK (Time to Kill). The more difficult the WoH, the harder it is to keep stacks up. This makes it extremely counter intuitive and is ineffective outside of WoH stages the player would normally be able to clear with other Cat Bun options.

Phase 3 - Flavor Bonds

This phase focuses on outlining guidelines and combinations to work towards while the player is building their Cat Bun collection. This guide assumes the player has obtained 4 SP cats and have leveled all parts to 10/10/10.
During this part of progression, our focus will be recommending Flavor Bonds, divided in two sections. One for DPS + Healer, and one for Tanks.
We will be working with the (Red Number / Blue Number/ Green Number) format to represent Flavor Bond Levels, with their color indicating the part of the body. Red = Head, Blue = Shell, Green = Tail
Example:
0 / 2 2 / 3
No Red (Head) Bond
2 level 2 Blue (Shell) Bonds
1 Level 3 Green (Tail) Bond

DPS/Healer

Goal Breakdown Head Shell Tail
1 0 / 2 / 0 - Any -
2 0 / 2 2 / 0 - Any -
3 3 / 2 2 / 0
or
0 / 2 2 / 3
Serene or Lively
(Cute - Healer)
Any Any
4 3 / 2 2 / 3 Serene or Lively
(Cute - Healer)
Any Any
5 3 / 5 / 3 Serene or Lively
(Cute - Healer)
Any Any
6 5 / 5 / 3 Serene or Lively
(Cute - Healer)
Any Any
7 5 / 5 / 5 Serene or Lively
(Cute - Healer)
Any Any

Notes and Explanations
Goal 1 and 2
Activating the Blue Level 2 Flavor Bond provides large bonuses to ATK for bigger damage/healing.
Goal 3
Level 3 Red Flavor Bond Provides a large DMG% increase for DPS, and a decent atk% boost for healers.Level 3 Green Flavor Bond Provides an accuracy and atk% boost.
Run whichever is obtained first.
Goal 5
Although the Level 5 Blue Flavor Bond does not provide a massive boost to dps, leveling the all shell parts to max increases atk% massively and sets up the Level 5 Red Flavor Bond with a [Blessing of the Cat God].
Goal 7
As elements change at the start of every CC, it’s unrealistic to have proper Elemental Combinations within a given timeframe. Therefore we recommend sticking to any 5/5/5 combination once the player comes across it.

Tank

Goal Breakdown Head Shell Tail
1 0 / 0 / 2 - - Any
2 0 / 0 / 2 2 - - Any
3 0 / 3 / 2 2 - Strong > Solid Any
4 3 / 3 / 2 2 Cute Strong > Solid Any
5 3 / 5 / 2 2 Cute Strong > Solid Any
6 3 / 5 / 5 Cute Strong > Solid Any
7 5 / 5 / 5 Cute Strong > Solid Any

Notes and Explanations
Goal 1 and 2
Activating the Green Level 2 Flavor Bond provides large bonuses to Defense for better survivability.
Goal 3
Stats from Flavor Bonds bypasses natural stat caps. This makes Strong much better than Solid as it bypasses endurance rather than tenacity. Both are viable options.
Goal 4
Cute is the only Red Flavor Bond that provides defensive stats, making Cute the de facto choice.
Goal 5
The Level 5 Blue Flavor Bond provides an increase in damage reduction per stack of [Blessing of the Cat God] , while also providing the blessing.
Goal 6
The Level 6 Green Flavor Bond provides another stack of stack of [Blessing of the Cat God] , which result in additional damage reduction.

Element for each Class Change
Class CC0 CC1 CC2 CC3 CC4 CC5 CC6 CC7
Acolyte Divine Shadow Fire Nature Physical Thunder Ice Physical
Swordbearer Thunder Physical Ice Fire Shadow Nature Divine Physical
Wayfarer Nature Physical Ice Shadow Thunder Fire Divine Shadow
Shadowlash Shadow Physical Fire Thunder Ice Nature Divine Thunder
Scholar Fire Ice Thunder Shadow Physical Divine Nature Shadow
Element Combination
Element Shell Tail
Physical Nimble Lazy
Nature Voluptuous Adorable
Fire Strong Chubby
Ice Solid Soft
Thunder Benevolent Meowy
Shadow Sturdy Cool

FLAVOUR BONDS COMPENDIUM

FACE

Name Set Bonus
Cute Lv.1 HP +10000
Lv.2 HP +4%
Lv.3 Increase ATK and DEF by 2.5%
Lv.4 HP +30000
Lv.5 Increase ATK by 4% per stack of [Blessing of the Catbun God]
Handsome Lv.1 HP +10000
Lv.2 HP +4%
Lv.3 Every 1% of Crit and Block increases your DMG by 0.1% (Up to 2.5% for each stat)
Lv.4 HP +30000
Lv.5 Increase Crit rate by 2% per stack of [Blessing of the Catbun God]
Elegant Lv.1 HP +10000
Lv.2 HP +4%
Lv.3 Every 1% of Determination and Haste increases your DMG by 0.1% (Up to 2.5% for each stat)
Lv.4 HP +30000
Lv.5 Increase Determination by 2% per stack of [Blessing of the Catbun God]
Agile Lv.1 HP +10000
Lv.2 HP +4%
Lv.3 Every 1% of Haste and Endurance increases your DMG by 0.1% (Up to 2.5% for each stat)
Lv.4 HP +30000
Lv.5 Increase Haste by 2% per stack of [Blessing of the Catbun God]
Passionate Lv.1 HP +10000
Lv.2 HP +4%
Lv.3 Every 1% of Mastery and Tenacity increases your DMG by 0.1% (Up to 2.5% for each stat)
Lv.4 HP +30000
Lv.5 Increase Mastery by 2% per stack of [Blessing of the Catbun God]
Lively Lv.1 HP +10000
Lv.2 HP +4%
Lv.3 Increase DMG Taken by 5% and all DMG Dealt by 7%
Lv.4 HP +30000
Lv.5 Increase ATK by 4% per stack of [Blessing of the Catbun God]
Serene Lv.1 HP +10000
Lv.2 HP +4%
Lv.3 Reduce DMG Dealt to non-boss enemies by 5% and increase DMG Dealt to boss enemies by 7%
Lv.4 HP +30000
Lv.5 Increase ATK by 4% per stack of [Blessing of the Catbun God]

SHELL

Name Set Bonus
Nimble Lv.1 ATK +100
Lv.2 ATK +4%
Lv.3 Increase Evasion by 2% and Reduce DMG Taken by 3%
Lv.4 ATK +300
Lv.5 Gain additional stack of [Blessing of the Catbun God] after 30s into the battle. Each stack increases Physical DMG by an additional 2% and reduce DMG taken by 2%
Voluptous Lv.1 ATK +100
Lv.2 ATK +4%
Lv.3 Increase Block by 2% and Reduce DMG Taken by 3%
Lv.4 ATK +300
Lv.5 Gain additional stack of [Blessing of the Catbun God] after 30s into the battle. Each stack increases Nature DMG by an additional 2% and reduce DMG taken by 2%
Strong Lv.1 ATK +100
Lv.2 ATK +4%
Lv.3 Increase Endurance by 2% and Reduce DMG Taken by 3%
Lv.4 ATK +300
Lv.5 Gain additional stack of [Blessing of the Catbun God] after 30s into the battle. Each stack increases Fire DMG by an additional 2% and reduce DMG taken by 2%
Solid Lv.1 ATK +100
Lv.2 ATK +4%
Lv.3 Increase Tenacity by 2% and Reduce DMG Taken by 3%
Lv.4 ATK +300
Lv.5 Gain additional stack of [Blessing of the Catbun God] after 30s into the battle. Each stack increases Ice DMG by an additional 2% and reduce DMG taken by 2%
Benevolent Lv.1 ATK +100
Lv.2 ATK +4%
Lv.3 Increase Max HP by 2% and Reduce DMG Taken by 3%
Lv.4 ATK +300
Lv.5 Gain additional stack of [Blessing of the Catbun God] after 30s into the battle. Each stack increases Thunder DMG by an additional 2% and reduce DMG taken by 2%
Sturdy Lv.1 ATK +100
Lv.2 ATK +4%
Lv.3 Increase DEF by 2% and Reduce DMG Taken by 3%
Lv.4 ATK +300
Lv.5 Gain additional stack of [Blessing of the Catbun God] after 30s into the battle. Each stack increases Shadow DMG by an additional 2% and reduce DMG taken by 2%

TAIL

Name Set Bonus
Lazy Lv.1 DEF +100
Lv.2 DEF +4%
Lv.3 Increase Physical DMG and ATK by 1.5% and Accuracy rate by 2%
Lv.4 DEF +300
Lv.5 Gain 1 stack of [Blessing of the Catbun God] when entering combat, increasing your Physical DMG by 4% per stack
Adorable Lv.1 DEF +100
Lv.2 DEF +4%
Lv.3 Increase Nature DMG and ATK by 1.5% and Accuracy rate by 2%
Lv.4 DEF +300
Lv.5 Gain 1 stack of [Blessing of the Catbun God] when entering combat, increasing your Nature DMG by 4% per stack
Chubby Lv.1 DEF +100
Lv.2 DEF +4%
Lv.3 Increase Fire DMG and ATK by 1.5% and Accuracy rate by 2%
Lv.4 DEF +300
Lv.5 Gain 1 stack of [Blessing of the Catbun God] when entering combat, increasing your Fire DMG by 4% per stack
Soft Lv.1 DEF +100
Lv.2 DEF +4%
Lv.3 Increase Ice DMG by 1.5% and Accuracy rate by 2%
Lv.4 DEF +300
Lv.5 Gain 1 stack of [Blessing of the Catbun God] when entering combat, increasing your Ice DMG by 4% per stack
Meowy Lv.1 DEF +100
Lv.2 DEF +4%
Lv.3 Increase Thunder DMG and ATK by 1.5% and Accuracy rate by 2%
Lv.4 DEF +300
Lv.5 Gain 1 stack of [Blessing of the Catbun God] when entering combat, increasing your Thunder DMG by 4% per stack
Cool Lv.1 DEF +100
Lv.2 DEF +4%
Lv.3 Increase Shadow DMG and ATK by 1.5% and Accuracy rate by 2%
Lv.4 DEF +300
Lv.5 Gain 1 stack of [Blessing of the Catbun God] when entering combat, increasing your Shadow DMG by 4% per stack

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