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Mount Equipment Guide for Go Go Muffin
Last updated: 4/5/2025
Upon reaching stage 60-9, the player unlocks a new milestone reward
system and unlocks two new major upgrades to the mount system.
Mythical Mounts and Mount Gear.
Mythical Mounts are a new rarity tier of mounts boasting incredible stats
and swappable skills based on the players’ needs. There is currently
only 1 Mythical Mount available in the game.
In step with mythical mounts, the game introduces the mount gear system
which allows the player to outfit their main mount with equipment, enhancing
the bonuses mounts provide. These gears also have a variety of unique
substats to roll for even greater customization.
This guide will be going in depth about how the milestone rewards work,
the optimal way of taking advantage of this new system, a breakdown on
mythical mounts, the mythical mount’s skills, how mount gear is obtained,
and the optimal substats to aim for.
The new system introduces a point based reward system similar to
Paper Planes, where better and better rewards are provided to the
player based on the amount of points obtained. Points in this system
are obtained by using / summoning with mount tickets. All
Generations of mount tickets work towards obtaining point
milestones.
Upon using Mount Tickets, points are rewarded based on the rarity of
the item obtained. 1 point is obtained from blue items, 3 points from
purple, and 6 points from gold.
For example, upon using 10 tickets, the player obtains 4 gold, 2 purple,
and 4 blue items. 4 x 6 = 24 points
2 x 3 = 6 points
4 x 1 = 4 points
In this scenario, the player acquires a total of 34 milestone points
towards their milestone count.
Chests filled with goodies are rewarded to the player when hitting a
certain amount of points. These Chests are obtainable at every 50, 100,
150, 250 milestone points.
These 4 Gear Chests are distinct in rewards, as the higher the point
total of the box received, the better the rewards. Once 250 milestone
points are reached, the point total resets back down to 0. Every week
this reset can be done a total of 10 times, meaning rewards are capped
at 2500 points weekly.
Points that were not used to claim a Gear Chest are carried over to the
next week, every monday. For example, having a total of 230 points will
carry over 80 points to the following week, as 150 was used to claim
the previous Gear Chest.
All Gear Chests contain two rewards. A random mount gear and a chance
of obtaining a Mythical Mount Shard. The rewards within the Chests scale
based on their point total, with the higher point boxes having better
odds for higher rarity gear and a higher chance to obtain a Mythical
Mount Shard.
The highest point gear chest (250) guarantees an Epic / Legendary Mount
equipment and a Mythical Mount Shard, which players should aim for whenever
using mount tickets.
New Mount Gear is unlocked at 104-17 which boasts a higher base stat
and better scaling.
Below are the listed chances of the reward boxes' rarities.
Piece | Rarity | Chance |
---|---|---|
Gear | Common | 41.23% |
Gear | Rare | 41.97% |
Gear | Epic | 16.8% |
Mount Shard | Mythic | 1% |
Piece | Rarity | Chance |
---|---|---|
Gear | Common | 11.76% |
Gear | Rare | 29.4% |
Gear | Epic | 58.84% |
Mount Shard | Mythic | 1% |
Piece | Rarity | Chance |
---|---|---|
Gear | Rare | 53.86% |
Gear | Epic | 38.46% |
Gear | Legendary | 7.68% |
Mount Shard | Mythic | 1% |
Piece | Rarity | Chance |
---|---|---|
Gear | Epic | 73.53% |
Gear | Legendary | 26.46% |
Mount Shard | Mythic | 100% |
One of the two newly introduced content with the milestone rewards
are mythical mounts. These mythical mounts can be obtained from
collecting shards from the gear chests.
The player needs to collect a total of 75 shards to unlock a Mythical
Mount. These shards can be obtained from various sources listed below.
1 Shard can be bought from the Rift Shop every week. Players are guaranteed
to obtain 1 Shard when opening a Myth Mount Gear Chest, obtained at 250
Milestone Points.
Players can obtain a maximum of 10 shards every week from the 250 milestone
box, assuming the player is able to obtain 2500 points weekly. This means
a Mythical Mount will take a minimum of 7 weeks to fully unlock at a
minimum.
There is currently only 1 Mythical Mount in the Game, the Benevolent
Beast.
The Benevolent Beast currently boasts the highest base stats in the game
at 840 crit + 840 endurance beating out current CN / TW options.That
said, while it's very powerful, it remains to be seen if the skill can
replace the current main mount.
The Benevolent Beast has 3 Skills (Optional Commands) that can be equipped
and swapped at any time, all 3 with a different effect. The 3 Optional
Commands have a focus on helping Tank, Heal, or DPS.
Spreads the Wings of Vow to protect allies, increases the character's DMG by 23%, and reduces all DMG taken by 6%. Wings of Vow grants all allies a Feather Shield that absorbs DMG equal to 5% of max Hp every 10s. This skill cannot be activated from different sources at once.
Casts the Feathers of Fate to surround allies, increases ATK by 32% and grants 1 Feather of Light every 2s, up to 5 Feathers. When healing any ally with HP below 70%, all Feathers of Light will be consumed, with each feather restoring Hp to the whole team equal to 6% of the player's ATK. This skill cannot be activated from different sources at once.
Casts Light of Decision to bombard the battlefield, deals high True DMG based on enemy HP, and increases all DMG dealt by the character by 23%. Additionally, every 45s, casts Light of Judgement again dealing accumulated DMG to all enemies by 1.5% of the total DMG dealt to the current target by the character during this battle.
The second but not the least of the newly introduced content with
the milestone rewards are Mount Gear. Mount Gears are obtainable
through the Milestone Rewards Gear Chest.
Mount Gear currently comes in 4 different rarities. The higher the rarity,
the better its base stats and scaling will be when upgraded. These rarities
are Common = Green, Rare = Blue, Epic = Purple, Legendary = Gold.
Each and every mount can equip 3 of these mount gears, while mythics
are able to equip a 4th.
There are 3 distinct pieces that are obtainable and equipable. Each has
their own specific base stats. These 3 equipment are The Saddle, Bit,
and The Bridle. The Bit piece provides HP and HP%
The Saddle piece provides ATK and DEF%
And the Bridle piece gives Flat DEF and ATK%.
These equipment can be leveled and refined from using other gear as sacrifice
or exp stones which can be obtained by either dismantling mount equipment
or can be bought from the rift shop. Gear levels are transferable and
caps out at +15 enhancement level.
Mount Gears can only be equipped and take effect on the main mount similar
to stickers.
The new gear features substats as well. At the legendary rarity, all
mount gear have 2 substats. These substats are randomized upon obtaining
them. These substats can be rolled together for a lower cost, or a substat
can be locked and rerolled individually, at the cost of using more resources.
These substats have 3 rarities. Rare, Epic, and Legendary. The higher the
rarity, the better the stats they provide.
Substats can be recast using Basic Mount Gems and Renewal Brushes. These
resources are obtainable from Gear Chests, The Weekly Rift Shop, or breaking
down Mount Gear obtained from chests.
The Weekly 2500 Cap for Gear Chests are not achievable even when
refreshing 9x daily. Therefore we recommend to use mount tickets as
normal and save them for use on good Paper Plane weeks, rather than
trying to cap the rewards every week. Only pull if you can reach 250 points for guaranteed Mythic Mount
Shard.
It's recommended to buy the Mythical Mount Shard every week, the Renewal
Brush and Basic Mount Gem are optional but recommended.
Rough Math indicates that the player will need 850~ Mount Tickets
to hit this cap.
As mentioned previously, any Generation of Mount Tickets will contribute
towards these milestones. For newer players, it would be advantageous
to save any extra up, after that generation's main mount of the player's
class reaches 5 gold stars.
There are a variety of substats available for every type of Gear Piece
and Class. Below is a breakdown of substats we believe to be the best
in slot for every class.
Keep in mind that common stat suggestions such as haste, mastery, or
determination are situational and based on the statistical needs of the
player. Adjust as needed.
Gear | Substat |
---|---|
Saddle | Haste
Mastery |
Bit | ACC +4% All DMG +2% When Triggering Determination, increase DMG by 5% For every 10% Haste, increase DMG Dealt by 0.8% |
Bridle | CDMG + 6.5% All DMG +2% When Trigger CRIT, increase DMG by 5% For every 10% Mastery, increase DMG Dealt by 0.8% |
Gear | Substat |
---|---|
Saddle | Extra Healing Effect 1% Increase Healing Effect of Tactical Skills by 5% When Healing a character with less than 50% HP, increase Healing effect by 4% |
Bit | ACC +4% Determination |
Bridle | Each time a character receives / provides healing,
increase ATK by 1.5% up to 5 stacks (7.5% ATK)
Crit |
Gear | Substat |
---|---|
Saddle | Extra DMG Resist 1% Reduce ALL DMG Taken by 0.5%, extra 0.5% with each Block up to 5 stacks (2.5%) |
Bit | ACC +4% Tenacity Block |
Bridle | Evasion Endurance |
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